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		<title>i3D.net Game Forums</title>
		<link>http://forum.i3d.net/</link>
		<description><![CDATA[Forum.i3d.net is the i3D.net community website. i3D.net hosts PC, Xbox360 and Playstation 3 servers world wide and is famous for it's Battlefield servers and the public zombie community servers. Our forum is a full featured social group for our gaming servers.]]></description>
		<language>en</language>
		<lastBuildDate>Sat, 19 May 2012 01:47:03 GMT</lastBuildDate>
		<generator>vBulletin</generator>
		<ttl>60</ttl>
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			<url>http://forum.i3d.net/images/misc/rss.jpg</url>
			<title>i3D.net Game Forums</title>
			<link>http://forum.i3d.net/</link>
		</image>
		<item>
			<title><![CDATA[[English] Containment: The Zombie Puzzler Updated]]></title>
			<link>http://forum.i3d.net/steam-news-updates-steam/188082-containment-zombie-puzzler-updated.html</link>
			<pubDate>Sat, 19 May 2012 01:00:10 GMT</pubDate>
			<description>Survival: 
- Added a new survival level. Freeway Survival which is 7 blocks long. 
- Added a survival bonus zombie. Surround the bonus zombie to get bonus points. 
 
Controls: 
- Right click will deselect zombies and clear any item loaded. 
- Fixed some issues with not deselecting zombies when...</description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start -->Survival:<br />
- Added a new survival level. Freeway Survival which is 7 blocks long.<br />
- Added a survival bonus zombie. Surround the bonus zombie to get bonus points.<br />
<br />
Controls:<br />
- Right click will deselect zombies and clear any item loaded.<br />
- Fixed some issues with not deselecting zombies when clicking in open space.<br />
- Can now click on crates and objects in the world with a tile selected. The tile will be deselected but the crate, etc will be interacted with.<br />
- Fixed a bug where you could only drag out items during the final boss fight.<br />
<br />
Main Menu:<br />
- Added some &quot;How to Play&quot; screens in the main menu.<br />
- Added sound volume option in the main menu options screen.<br />
- Added click/drag control selection in main menu.<br />
<br />
General:<br />
- Most animations re-exported with new animation events added to fix a lot of bugs where events wouldn't always happen.<br />
- Updated some mip data for the characters.<br />
- Fix VC Redist trying to install every time game loads.				  			<br />
<br />
Written by Valve on 19-5-2012 02:27<!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/steam-news-updates-steam/"><![CDATA[Steam news & updates (STEAM)]]></category>
			<dc:creator>i3d</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/steam-news-updates-steam/188082-containment-zombie-puzzler-updated.html</guid>
		</item>
		<item>
			<title>Ban of STEAM_0:1:5301502 (Noddy)</title>
			<link>http://forum.i3d.net/player-bans/188081-ban-steam_0-1-5301502-noddy.html</link>
			<pubDate>Sat, 19 May 2012 00:40:26 GMT</pubDate>
			<description>Nickname: Noddy 
                     SteamID: STEAM_0:1:5301502 
                     IP address: Image: http://bans.i3d.net/images/country/gb.gif  2.127.120.205 
                      Date of ban: 05-19-12 01:31 
                    Date ban will be lifted: Permanent  
                      
    ...</description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start -->Nickname: Noddy<br />
                     SteamID: STEAM_0:1:5301502<br />
                     IP address: <img src="http://bans.i3d.net/images/country/gb.gif" border="0" alt="" /> 2.127.120.205<br />
                      Date of ban: 05-19-12 01:31<br />
                    Date ban will be lifted: Permanent <br />
                     <br />
                      Reason: MultiHack<br />
                     Banned by admin: Maximhax<br />
                     Total bans: 1<br />
<br />
<br />
                     <img src="http://static.i3d.net/caution-this-is-i3d.php?name=Noddy&amp;adminname=Maximhax" border="0" alt="" />                    <br />
<br />
For this ban on Sourcebans (with possible demo) <a href="http://bans.i3d.net/index.php?p=banlist&amp; searchText=STEAM_0%3A1%3A5301502&amp; Submit" target="_blank">click here...</a><!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/player-bans/">Player bans</category>
			<dc:creator>i3d</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/player-bans/188081-ban-steam_0-1-5301502-noddy.html</guid>
		</item>
		<item>
			<title><![CDATA[[English] Dota 2 Update - May 18, 2012]]></title>
			<link>http://forum.i3d.net/steam-news-updates-steam/188080-dota-2-update-may-18-2012-a.html</link>
			<pubDate>Sat, 19 May 2012 00:20:09 GMT</pubDate>
			<description>- Fixed bug that could result in invalid particle effects. 
- Fixed Warlock Golem being able to buy and use items.				 			 
 
Written by Valve on 19-5-2012 01:55</description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start -->- Fixed bug that could result in invalid particle effects.<br />
- Fixed Warlock Golem being able to buy and use items.				 			<br />
<br />
Written by Valve on 19-5-2012 01:55<!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/steam-news-updates-steam/"><![CDATA[Steam news & updates (STEAM)]]></category>
			<dc:creator>i3d</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/steam-news-updates-steam/188080-dota-2-update-may-18-2012-a.html</guid>
		</item>
		<item>
			<title><![CDATA[[English] Sword of the Stars II: Lords of Winter Update Released]]></title>
			<link>http://forum.i3d.net/steam-news-updates-steam/188079-sword-stars-ii-lords-winter-update-released.html</link>
			<pubDate>Fri, 18 May 2012 23:30:10 GMT</pubDate>
			<description><![CDATA[r21284c 
----- 
 
Critical fixes: 
+ Fixed a new core bug that was leading to AI expansion, design and 
fleet composition issues. 
+ Fixed a crash that might occur if a homeworld was eliminated. 
+ Fixed an admiral and Suul'ka related crash. 
 
Other fixes:]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start -->r21284c<br />
-----<br />
<br />
Critical fixes:<br />
+ Fixed a new core bug that was leading to AI expansion, design and<br />
fleet composition issues.<br />
+ Fixed a crash that might occur if a homeworld was eliminated.<br />
+ Fixed an admiral and Suul'ka related crash.<br />
<br />
Other fixes:<br />
+ Fixed a rendering error that was causing particle effects to LOD out early.<br />
+ Fixed a bug that was allowing players to see enemy systems if they<br />
had naval stations.<br />
+ Fixed hiver gate, badge icon, naval icon and homeworld effect<br />
persistence upon re-entering the star map.<br />
+ It is now possible to build stations in independent systems.<br />
+ Fixed a case where a player could attempt to send two colonization<br />
missions to a system with one habitable planet.<br />
+ Fixed an issue that was preventing the star system tool tip from<br />
appearing in the first few turns.<br />
+ Fixed an issue that was making clicking to zoom in on a fleet tricky.<br />
+ Fleets no longer disband automatically when relocated unless there<br />
is not enough support capacity available.<br />
+ Fixed an issue that was causing Suul'ka to bore node lines.<br />
+ Station retrofit now has a scrollbar for weapon lists.<br />
+ Fixed the issue that was preventing freighters from moving in combat.<br />
+ Recent survey effects are now excluded from your own systems.<br />
+ AI now retires obsolete designs.				 			<br />
<br />
Written by Valve on 19-5-2012 00:59<!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/steam-news-updates-steam/"><![CDATA[Steam news & updates (STEAM)]]></category>
			<dc:creator>i3d</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/steam-news-updates-steam/188079-sword-stars-ii-lords-winter-update-released.html</guid>
		</item>
		<item>
			<title>Grootte collectors edition Borderlands 2 op grappige wijze getoond (Playstation)</title>
			<link>http://forum.i3d.net/sony-playstation-2-3/188078-grootte-collectors-edition-borderlands-2-op-grappige-wijze-getoond-playstation.html</link>
			<pubDate>Fri, 18 May 2012 23:00:00 GMT</pubDate>
			<description><![CDATA[*Grootte collectors edition Borderlands 2 op grappige wijze getoond* 
 
<div><img width="600" height="290" src="http://cdn.inthegame.nl/wp-content/uploads/2012/05/borderlands_2_logo-600x290.jpg" class="attachment-post-thumbnail wp-post-image" alt="borderlands_2_logo" title="borderlands_2_logo"...]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start --><b><font size="3">Grootte collectors edition Borderlands 2 op grappige wijze getoond</font></b><br />
<br />
&lt;div&gt;&lt;img width=&quot;600&quot; height=&quot;290&quot; src=&quot;http://cdn.inthegame.nl/wp-content/uploads/2012/05/borderlands_2_logo-600x290.jpg&quot; class=&quot;attachment-post-thumbnail wp-post-image&quot; alt=&quot;borderlands_2_logo&quot; title=&quot;borderlands_2_logo&quot; /&gt;&lt;/div&gt;&lt;img src=&quot;http://cdn.inthegame.nl/wp-content/themes/inthegame/images/icons/pc_jer.png&quot; width=&quot;40&quot; height=&quot;30&quot; alt=&quot;&quot; title=&quot;PC&quot; /&gt;&lt;img src=&quot;http://cdn.inthegame.nl/wp-content/themes/inthegame/images/icons/PS3_Slim.png&quot; width=&quot;40&quot; height=&quot;30&quot; alt=&quot;&quot; title=&quot;PlayStation 3&quot; /&gt;&lt;img src=&quot;http://cdn.inthegame.nl/wp-content/themes/inthegame/images/icons/xbox_small_jer.png&quot; width=&quot;40&quot; height=&quot;30&quot; alt=&quot;&quot; title=&quot;Xbox 360&quot; /&gt;&lt;br/&gt;De verzamelaars editie van Borderlands 2 komt met een heuse replica van een van de wapenkisten uit de game. Maar hoe groot is die kist nou eigenlijk? Om een mooie indicatie van de grootte van de kist te [...]<br />
<br />
<a href="http://inthegame.nl/nieuws/grootte-collectors-edition-borderlands-2-op-grappige-wijze-getoond/" target="_blank">Lees meer!</a><!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/sony-playstation-2-3/"><![CDATA[Sony Playstation 2 & 3]]></category>
			<dc:creator>i3d</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/sony-playstation-2-3/188078-grootte-collectors-edition-borderlands-2-op-grappige-wijze-getoond-playstation.html</guid>
		</item>
		<item>
			<title>Heavy Rain ontwikkelaar niet genteresseerd in nieuwe generatie consoles (Playstation</title>
			<link>http://forum.i3d.net/sony-playstation-2-3/188077-heavy-rain-ontwikkelaar-niet-geinteresseerd-nieuwe-generatie-consoles-playstation.html</link>
			<pubDate>Fri, 18 May 2012 22:20:22 GMT</pubDate>
			<description><![CDATA[*Heavy Rain ontwikkelaar niet genteresseerd in nieuwe generatie consoles* 
 
<div><img width="360" height="270" src="http://cdn.inthegame.nl/wp-content/uploads/2012/05/cage_david.jpg" class="attachment-post-thumbnail wp-post-image" alt="cage_david" title="cage_david" /></div><img...]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start --><b><font size="3">Heavy Rain ontwikkelaar niet genteresseerd in nieuwe generatie consoles</font></b><br />
<br />
&lt;div&gt;&lt;img width=&quot;360&quot; height=&quot;270&quot; src=&quot;http://cdn.inthegame.nl/wp-content/uploads/2012/05/cage_david.jpg&quot; class=&quot;attachment-post-thumbnail wp-post-image&quot; alt=&quot;cage_david&quot; title=&quot;cage_david&quot; /&gt;&lt;/div&gt;&lt;img src=&quot;http://cdn.inthegame.nl/wp-content/themes/inthegame/images/icons/PS3_Slim.png&quot; width=&quot;40&quot; height=&quot;30&quot; alt=&quot;&quot; title=&quot;PlayStation 3&quot; /&gt;&lt;br/&gt;Hoewel veel gamers niet kunnen wachten op de nog-niet-aangekondigde opvolgers van de Xbox 360 en Playstation 3, blijft David Cage van Quantic Dream erg nuchter over de nieuwe generatie. Quantic Dream is de studio achter Heavy Rain, een [...]<br />
<br />
<a href="http://inthegame.nl/nieuws/heavy-rain-ontwikkelaar-niet-geinteresseerd-in-nieuwe-generatie-consoles/" target="_blank">Lees meer!</a><!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/sony-playstation-2-3/"><![CDATA[Sony Playstation 2 & 3]]></category>
			<dc:creator>i3d</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/sony-playstation-2-3/188077-heavy-rain-ontwikkelaar-niet-geinteresseerd-nieuwe-generatie-consoles-playstation.html</guid>
		</item>
		<item>
			<title>The Imitators zoekt leden.</title>
			<link>http://forum.i3d.net/clans-wars-cod8-mw3/188076-imitators-zoekt-leden.html</link>
			<pubDate>Fri, 18 May 2012 22:18:53 GMT</pubDate>
			<description>Hallo, 
 
Ik ben Leon en ben vorige week met Djurre een clan begonnen genaamd: The Imitators 
Wij willen graag ranken en schrijven voor elke clan operations in. We spelen met headsets om elkaar te kunnen voorzien van tips en tactisch te kunnen spelen.  
 
Ben je elite lid of elite founder stuur mij...</description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start -->Hallo,<br />
<br />
Ik ben Leon en ben vorige week met Djurre een clan begonnen genaamd: The Imitators<br />
Wij willen graag ranken en schrijven voor elke clan operations in. We spelen met headsets om elkaar te kunnen voorzien van tips en tactisch te kunnen spelen. <br />
<br />
Ben je elite lid of elite founder stuur mij dan een bericht op post op onze clanwall op elite.callofduty.com<br />
Ook kun je natuurlijk op elite.callofduty.com onze clan op zoeken 'the imitators' en dan op apply now drukken. Als je elite lid bent zal ik je dan toevoegen en dan kunnen we er samen een mooie clan van maken die voor goud gaat.<br />
<br />
Groeten en tot snel!<br />
PSN: Leoon16<br />
CODMW3 elite naam: Leoon3<br />
Clannaam: The Imitators<!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/clans-wars-cod8-mw3/"><![CDATA[Clans & Wars (CoD8/MW3)]]></category>
			<dc:creator>leonpwner</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/clans-wars-cod8-mw3/188076-imitators-zoekt-leden.html</guid>
		</item>
		<item>
			<title><![CDATA[Re: [hlds_linux] [hlds] HLDS ddos attacks [spoofed IPs]]]></title>
			<link>http://forum.i3d.net/hlds-valve-linux-newsletter/188075-re-hlds_linux-hlds-hlds-ddos-attacks-spoofed-ips.html</link>
			<pubDate>Fri, 18 May 2012 21:15:48 GMT</pubDate>
			<description><![CDATA[Hello, 
 
Please explain how. Machine is powerful enought, but no rules added until now help. Droping all UDP traffic won't help either, cause HLDS works on UDP... 
 
 
 
 
 
 
 -------- Оригинално писмо --------]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start -->Hello,<br />
<br />
Please explain how. Machine is powerful enought, but no rules added until now help. Droping all UDP traffic won't help either, cause HLDS works on UDP...<br />
<br />
<br />
<br />
<br />
<br />
<br />
 -------- Оригинално писмо --------<br />
<br />
От: &quot;px@ipt&quot; <a href="mailto:px@i.kiev.ua">px@i.kiev.ua</a><br />
<br />
Относно: Re: [hlds_linux] [hlds] HLDS ddos attacks [spoofed IPs]<br />
<br />
До: Half-Life dedicated Linux server mailing list<br />
	 <br />
<br />
Изпратено на: Събота, 2012, Май 19 00:04:13 EEST<br />
<br />
<br />
Здравствуйте, Ivan.<br />
<br />
<br />
<br />
Вы писали 18 травня 2012 р., 23:30:43:<br />
<br />
<br />
<br />
If   your   hardware   power  enough,  you  can just drop ddos traffic via<br />
<br />
firewall, if not, you must ask you provider to drop it on border on in core<br />
<br />
<br />
<font color="blue"><br />
&gt; If I actually manage to log on to the machine, I'll get the tcpdump log file...</font><br />
<br />
<br />
<font color="blue"><br />
&gt; I saw someone esle complaining on alliedmods:</font><br />
<br />
<br />
<font color="blue"><br />
&gt;  <a href="http://forums.alliedmods.net/showthread.php?t=185523" target="_blank">http://forums.alliedmods.net/showthread.php?t=185523</a> </font><br />
<br />
<br />
<font color="blue"><br />
&gt; Not a very detailed tcpdump though and the length of the packets varies (at least in my case).</font><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<font color="blue"><br />
&gt;  -------- Оригинално писмо --------</font><br />
<br />
<br />
<font color="blue"><br />
&gt; От: Marco Padovan  evcz (AT) tk </font><br />
<br />
<br />
<font color="blue"><br />
&gt; Относно: Re: [hlds_linux] [hlds] HLDS ddos attacks [spoofed IPs]</font><br />
<br />
<br />
<font color="blue"><br />
&gt; До: Half-Life dedicated Linux server mailing list</font><br />
<font color="blue"><br />
&gt;          </font><br />
<br />
<br />
<font color="blue"><br />
&gt; Изпратено на: Петък, 2012, Май 18 22:54:05 EEST</font><br />
<br />
<br />
<br />
<br />
<font color="blue"><br />
&gt; provide exact specs of the attack (maybe a tcpdump) + rates figures</font><br />
<br />
<br />
<font color="blue"><br />
&gt; (PPS/ bw)</font><br />
<br />
<br />
<br />
<br />
<br />
<br />
<font color="blue"><br />
&gt; Il 18/05/2012 18:28, Ivan Ivanov ha scritto:</font><br />
<br />
<br />
<font color="blue"><font color="green"><br />
&gt;&gt; Hello,</font></font><br />
<br />
<br />
<font color="blue"><font color="green"><br />
&gt;&gt;</font></font><br />
<br />
<br />
<font color="blue"><font color="green"><br />
&gt;&gt; For the last few days I've been attacked by a big(huge) number of international IPs [Russia, USA, Korea, China, Italy etc..]. It's obviously a ddos attacks, so at first I tried different protections (iptables rules, apf, csf firewalls, ddos deflate and none of them helped). I also asked my ISP to stop all the international traffic, but that didn't help either because the IPs are spoofed. Is there any protection from these kinds of attacks and if yes, what is it?</font></font><br />
<br />
<br />
<font color="blue"><font color="green"><br />
&gt;&gt; _______________________________________________</font></font><br />
<br />
<br />
<font color="blue"><font color="green"><br />
&gt;&gt; To unsubscribe, edit your list preferences, or view the list archives, please visit:</font></font><br />
<br />
<br />
<font color="blue"><font color="green"><br />
&gt;&gt;   <a href="https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux" target="_blank">https://list.valvesoftware.com/cgi-b...nfo/hlds_linux</a>  </font></font><br />
<br />
<br />
<font color="blue"><br />
&gt; _______________________________________________</font><br />
<br />
<br />
<font color="blue"><br />
&gt; To unsubscribe, edit your list preferences, or view the list archives, please visit:</font><br />
<br />
<br />
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&gt;   <a href="https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux" target="_blank">https://list.valvesoftware.com/cgi-b...nfo/hlds_linux</a>  </font><br />
<br />
<br />
<font color="blue"><br />
&gt;  </font><br />
<font color="blue"><br />
&gt; _______________________________________________</font><br />
<font color="blue"><br />
&gt; To unsubscribe, edit your list preferences, or view the list archives, please visit:</font><br />
<font color="blue"><br />
&gt;  <a href="https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux" target="_blank">https://list.valvesoftware.com/cgi-b...nfo/hlds_linux</a> </font><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
-- <br />
<br />
С уважением,<br />
<br />
 Px                          mailto:px@i.kiev.ua<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
_______________________________________________<br />
<br />
To unsubscribe, edit your list preferences, or view the list archives, please visit:<br />
<br />
 <a href="https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux" target="_blank">https://list.valvesoftware.com/cgi-b...nfo/hlds_linux</a> <br />
<br />
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_______________________________________________<br />
To unsubscribe, edit your list preferences, or view the list archives, please visit:<br />
<a href="https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux" target="_blank">https://list.valvesoftware.com/cgi-b...nfo/hlds_linux</a><!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/hlds-valve-linux-newsletter/">HLDS / Valve Linux newsletter</category>
			<dc:creator>Ivan Ivanov</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/hlds-valve-linux-newsletter/188075-re-hlds_linux-hlds-hlds-ddos-attacks-spoofed-ips.html</guid>
		</item>
		<item>
			<title><![CDATA[[English] New DLC Available - Farming Classics Pack 4]]></title>
			<link>http://forum.i3d.net/steam-news-updates-steam/188074-new-dlc-available-farming-classics-pack-4-a.html</link>
			<pubDate>Fri, 18 May 2012 21:00:00 GMT</pubDate>
			<description>Farming Classics Pack 4 (http://store.steampowered.com/app/90207/) DLC is Now Available on Steam! 
 
Farming Classics takes your virtual farm back to a simpler time! With 20 items ranging from harvesters to loaders, you can enjoy hours of farming pleasure with Farming Simulator 2011 Classics. 
...</description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start --><a href="http://store.steampowered.com/app/90207/" target="_blank">Farming Classics Pack 4</a> DLC is Now Available on Steam!<br />
<br />
Farming Classics takes your virtual farm back to a simpler time! With 20 items ranging from harvesters to loaders, you can enjoy hours of farming pleasure with Farming Simulator 2011 Classics.<br />
<br />
Developments in technology and safety have changed the face of farming forever. Modern tractors have huge turbocharged engines, 4-wheel drive and air-conditioned cabs. However it was not always the way, and decades ago farming machinery was much simpler and involved a great deal more hard work! Now you can revisit those times with this superb pack of classic farm tractors and machinery. This expansion pack includes 8 classic tractors from manufacturers such as Hatz, Guldner and Bucher, and a range of classic equipment including a Fahr harvester, a Hassia seed drill and a wooden slurry tanker plus much more.<br />
<br />
<a href="http://store.steampowered.com/app/90207/" target="_blank"><img src="http://storefront.steampowered.com/v/gfx/apps/90207/capsule_467x181.jpg" border="0" alt="" /></a>				  			<br />
<br />
Written by Valve on 18-5-2012 22:46<!-- google_ad_section_end --></div>

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			<dc:creator>i3d</dc:creator>
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			<title>Tekken Tag Tournament 2 met drie terugkerende vechters? (Playstation)</title>
			<link>http://forum.i3d.net/sony-playstation-2-3/188073-tekken-tag-tournament-2-met-drie-terugkerende-vechters-playstation.html</link>
			<pubDate>Fri, 18 May 2012 21:00:00 GMT</pubDate>
			<description><![CDATA[*Tekken Tag Tournament 2 met drie terugkerende vechters?* 
 
<div><img width="940" height="290" src="http://cdn.inthegame.nl/wp-content/uploads/2012/05/Tekken-Tag-Tournament-2-940x290.jpg" class="attachment-post-thumbnail wp-post-image" alt="Tekken Tag Tournament 2" title="Tekken Tag Tournament 2"...]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start --><b><font size="3">Tekken Tag Tournament 2 met drie terugkerende vechters?</font></b><br />
<br />
&lt;div&gt;&lt;img width=&quot;940&quot; height=&quot;290&quot; src=&quot;http://cdn.inthegame.nl/wp-content/uploads/2012/05/Tekken-Tag-Tournament-2-940x290.jpg&quot; class=&quot;attachment-post-thumbnail wp-post-image&quot; alt=&quot;Tekken Tag Tournament 2&quot; title=&quot;Tekken Tag Tournament 2&quot; /&gt;&lt;/div&gt;&lt;img src=&quot;http://cdn.inthegame.nl/wp-content/themes/inthegame/images/icons/PS3_Slim.png&quot; width=&quot;40&quot; height=&quot;30&quot; alt=&quot;&quot; title=&quot;PlayStation 3&quot; /&gt;&lt;img src=&quot;http://cdn.inthegame.nl/wp-content/themes/inthegame/images/icons/xbox_small_jer.png&quot; width=&quot;40&quot; height=&quot;30&quot; alt=&quot;&quot; title=&quot;Xbox 360&quot; /&gt;&lt;br/&gt;Tekken Tag Tournament 2 zal in september van dit jaar op de PlayStation 3 en Xbox 360 verschijnen. Hoewel de arcade-versie die nu in Japanse arcadehallen draait al een groot aantal speelbare personage heeft, doet de console-versie daar [...]<br />
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			<dc:creator>i3d</dc:creator>
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			<title><![CDATA[Re: [hlds_linux] [hlds] HLDS ddos attacks [spoofed IPs]]]></title>
			<link>http://forum.i3d.net/hlds-valve-linux-newsletter/188072-re-hlds_linux-hlds-hlds-ddos-attacks-spoofed-ips.html</link>
			<pubDate>Fri, 18 May 2012 20:32:09 GMT</pubDate>
			<description><![CDATA[Здравствуйте, Ivan. 
 
Вы писали 18 травня 2012 р., 23:30:43: 
 
If   your   hardware   power  enough,  you  can just drop ddos traffic via 
firewall, if not, you must ask you provider to drop it on border on in core 
 
> If I actually manage to log on to the machine,...]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start -->Здравствуйте, Ivan.<br />
<br />
Вы писали 18 травня 2012 р., 23:30:43:<br />
<br />
If   your   hardware   power  enough,  you  can just drop ddos traffic via<br />
firewall, if not, you must ask you provider to drop it on border on in core<br />
<font color="blue"><br />
&gt; If I actually manage to log on to the machine, I'll get the tcpdump log file...</font><br />
<font color="blue"><br />
&gt; I saw someone esle complaining on alliedmods:</font><br />
<font color="blue"><br />
&gt; <a href="http://forums.alliedmods.net/showthread.php?t=185523" target="_blank">http://forums.alliedmods.net/showthread.php?t=185523</a></font><br />
<font color="blue"><br />
&gt; Not a very detailed tcpdump though and the length of the packets varies (at least in my case).</font><br />
<br />
<br />
<br />
<br />
<br />
<font color="blue"><br />
&gt;  -------- Оригинално писмо --------</font><br />
<font color="blue"><br />
&gt; От: Marco Padovan evcz (AT) tk</font><br />
<font color="blue"><br />
&gt; Относно: Re: [hlds_linux] [hlds] HLDS ddos attacks [spoofed IPs]</font><br />
<font color="blue"><br />
&gt; До: Half-Life dedicated Linux server mailing list<br />
&gt;          </font><br />
<font color="blue"><br />
&gt; Изпратено на: Петък, 2012, Май 18 22:54:05 EEST</font><br />
<br />
<font color="blue"><br />
&gt; provide exact specs of the attack (maybe a tcpdump) + rates figures</font><br />
<font color="blue"><br />
&gt; (PPS/ bw)</font><br />
<br />
<br />
<font color="blue"><br />
&gt; Il 18/05/2012 18:28, Ivan Ivanov ha scritto:</font><br />
<font color="blue"><font color="green"><br />
&gt;&gt; Hello,</font></font><br />
<font color="blue"><font color="green"><br />
&gt;&gt;</font></font><br />
<font color="blue"><font color="green"><br />
&gt;&gt; For the last few days I've been attacked by a big(huge) number of international IPs [Russia, USA, Korea, China, Italy etc..]. It's obviously a ddos attacks, so at first I tried different protections (iptables rules, apf, csf firewalls, ddos deflate and none of them helped). I also asked my ISP to stop all the international traffic, but that didn't help either because the IPs are spoofed. Is there any protection from these kinds of attacks and if yes, what is it?</font></font><br />
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			<dc:creator>Ivan Ivanov</dc:creator>
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			<title>Neptunia V toont zijn dames op nieuwe screens (Playstation)</title>
			<link>http://forum.i3d.net/sony-playstation-2-3/188071-neptunia-v-toont-zijn-dames-op-nieuwe-screens-playstation.html</link>
			<pubDate>Fri, 18 May 2012 20:20:05 GMT</pubDate>
			<description><![CDATA[*Neptunia V toont zijn dames op nieuwe screens* 
 
<div><img width="890" height="290" src="http://cdn.inthegame.nl/wp-content/uploads/2012/04/NeptuniaV_06-890x290.jpg" class="attachment-post-thumbnail wp-post-image" alt="Neptunia V" title="Neptunia V" /></div><img...]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start --><b><font size="3">Neptunia V toont zijn dames op nieuwe screens</font></b><br />
<br />
&lt;div&gt;&lt;img width=&quot;890&quot; height=&quot;290&quot; src=&quot;http://cdn.inthegame.nl/wp-content/uploads/2012/04/NeptuniaV_06-890x290.jpg&quot; class=&quot;attachment-post-thumbnail wp-post-image&quot; alt=&quot;Neptunia V&quot; title=&quot;Neptunia V&quot; /&gt;&lt;/div&gt;&lt;img src=&quot;http://cdn.inthegame.nl/wp-content/themes/inthegame/images/icons/PS3_Slim.png&quot; width=&quot;40&quot; height=&quot;30&quot; alt=&quot;&quot; title=&quot;PlayStation 3&quot; /&gt;&lt;br/&gt;Het derde spel in de Neptunia-reeks van videogames, Neptunia V, zal in Japan dit jaar nog verschijnen. Hoewel het nog steeds niet duidelijk is of ook wij Europeanen aan de slag mogen met deze titel, willen we jullie [...]<br />
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<a href="http://inthegame.nl/screenshots/neptunia-v-toont-zijn-dames-op-nieuwe-screens/" target="_blank">Lees meer!</a><!-- google_ad_section_end --></div>

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			<dc:creator>i3d</dc:creator>
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			<title><![CDATA[Re: [hlds_linux] [hlds] HLDS ddos attacks [spoofed IPs]]]></title>
			<link>http://forum.i3d.net/hlds-valve-linux-newsletter/188070-re-hlds_linux-hlds-hlds-ddos-attacks-spoofed-ips.html</link>
			<pubDate>Fri, 18 May 2012 19:53:13 GMT</pubDate>
			<description><![CDATA[tcpdump 
 
Ivan Ivanov <harryp123 (AT) bg> schrieb: 
 
 
Ok. So how do i get that. Any tool for extracting all the information that Adam Nowacki wanted?]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start -->tcpdump<br />
<br />
Ivan Ivanov &lt;harryp123 (AT) bg&gt; schrieb:<br />
<br />
<br />
Ok. So how do i get that. Any tool for extracting all the information that Adam Nowacki wanted?<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
 -------- Оригинално писмо --------<br />
<br />
От: bp badpazzword (AT) com<br />
<br />
Относно: Re: [hlds_linux] [hlds] HLDS ddos attacks [spoofed IPs]<br />
<br />
До: Half-Life dedicated Linux server mailing list<br />
	 <br />
<br />
Изпратено на: Петък, 2012, Май 18 20:22:37 EEST<br />
<br />
<br />
On Fri, May 18, 2012 at 6:59 PM, Ivan Ivanov  harryp123 (AT) bg &gt; wrote:<br />
<font color="blue"><br />
&gt; payload? - whats that :D</font><br />
<br />
<br />
<br />
The contents of the packets you were getting attacked with.<br />
<br />
<br />
<br />
--bp<br />
<br />
<br />
<br />
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			<dc:creator>Ronny Schedel</dc:creator>
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			<title><![CDATA[Re: [hlds_linux] [hlds] HLDS ddos attacks [spoofed IPs]]]></title>
			<link>http://forum.i3d.net/hlds-valve-linux-newsletter/188069-re-hlds_linux-hlds-hlds-ddos-attacks-spoofed-ips.html</link>
			<pubDate>Fri, 18 May 2012 19:51:22 GMT</pubDate>
			<description>Ok. So how do i get that. Any tool for extracting all the information that Adam Nowacki wanted? 
 
 
 
 
 
 
 
 -------- Оригинално писмо --------</description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start -->Ok. So how do i get that. Any tool for extracting all the information that Adam Nowacki wanted?<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
 -------- Оригинално писмо --------<br />
<br />
От: bp badpazzword (AT) com<br />
<br />
Относно: Re: [hlds_linux] [hlds] HLDS ddos attacks [spoofed IPs]<br />
<br />
До: Half-Life dedicated Linux server mailing list<br />
	 <br />
<br />
Изпратено на: Петък, 2012, Май 18 20:22:37 EEST<br />
<br />
<br />
On Fri, May 18, 2012 at 6:59 PM, Ivan Ivanov  harryp123 (AT) bg &gt; wrote:<br />
<font color="blue"><br />
&gt; payload? - whats that :D</font><br />
<br />
<br />
<br />
The contents of the packets you were getting attacked with.<br />
<br />
<br />
<br />
--bp<br />
<br />
<br />
<br />
_______________________________________________<br />
<br />
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			<dc:creator>Ivan Ivanov</dc:creator>
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			<title><![CDATA[[English] Warlock - Master of the Arcane Update Released]]></title>
			<link>http://forum.i3d.net/steam-news-updates-steam/188068-warlock-master-arcane-update-released.html</link>
			<pubDate>Fri, 18 May 2012 19:50:01 GMT</pubDate>
			<description>Updates to Warlock - Master of the Arcane have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: 
 
 
- Fixed the bug with enchantments staying on an enemy Great Mage upon his/her defeat. 
- Dragon Farm now has the correct...</description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start -->Updates to Warlock - Master of the Arcane have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:<br />
<br />
<br />
- Fixed the bug with enchantments staying on an enemy Great Mage upon his/her defeat.<br />
- Dragon Farm now has the correct model.<br />
- The attack of capital cities was improved - damage was increased, attack now have elemental magic damage, and becomes aoe from certain level of a city.<br />
- The attack strength of defence towers was improved.<br />
- The resistances of several units were slightly decreased.<br />
- Appeared the option to switch off the intro movies.				  			<br />
<br />
Written by Valve on 18-5-2012 21:31<!-- google_ad_section_end --></div>

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